#pragma once

void resize(int width, int height);
void render();
void picking_render(bool crates, bool motor_0, bool motor_1, bool motor_2, bool plate, bool beads, bool info_panel);

void setRotation(float x, float y);
float getXRotation();
float getYRotation();

void setMovement(float x, float y, float z);
float getXMovement();
float getYMovement();
float getZMovement();

